Adventuring in the depths is your bread and butter. Whether prying open ancient tombs, slipping past pressure plates, or deciphering the script of long-dead kings, your goal has always been the same: to go deeper. The stone speaks to you: echoes of the past, riddles in dust, secrets buried where sunlight fears to tread.

Did you delve for gold, knowledge, or the thrill of the descent? What was the moment the silence shifted – and you realized something down there was watching you back?

  • Equipment. A hooded lantern, 5 pieces of chalk, a bag of sand, a 1 ounce bottle of ink, an ink pen, a weather-resistant journal, and a trinket you recovered from your first dungeon delve.
  • Tools & Languages. None
  • Backround Knowledge. You have advantage on Perception and Investigation checks made to detect the presence of secret doors.
  • Dungeon Sense. You can’t be surprised while in a dungeon. You have advantage on saving throws made to avoid or resist traps. You also have resistance to the damage dealt by traps. You can sense unstable architecture: The DM must warn you before environmental hazards like collapsing ceilings or crumbling bridges affect you.