You come from distant lands, with customs unfamiliar to those around you. You’ve seen sunrises over other continents, eaten food no one here can name, and carry stories no one believes. You are a stranger in most place – but never lost.
Do you travel to learn, to trade, or to flee? What belief or tradition do you carry that others misunderstand? What from your homeland can never be replaced?
- Equipment. A map, a staff or walking stick, a set of traveler’s clothes, a stub of charcoal, a small diary, a tool or kit of your choice.
- Tools & Languages. One Gaming Set of your choice, one Language of your choice
- Backround Knowledge. You’ve picked up the languages, customs, and body language of many cultures. In addition, you have advantage on Insight checks made in unfamiliar cultures or among people who don’t share your language.
- Veteran Traveler. You have special survival skills that you gained during your adventuring. You can choose a Knack from the Ranger’s Knacks list, that has no requirements.