The dice fall where they may, and you’ve learned how to smile at fortune—good or bad. You’ve lived by your luck, bluffed your way into (and out of) danger, and chased the next big win across taverns and tables.

Was your luck earned, gifted, or cursed? What bet changed your life? Do you play to win, to lose, or just to feel the rush?

  • Equipment. Three gaming sets of your choice, extra dice set with loaded dice, fine clothes.
  • Tools & Languages. Three Gaming Sets of your choice
  • Backround Knowledge. You have advantage on Insight checks to read bluffing tells in others, and others have disadvantage on Insight checks against you while you keep a poker face.
  • All in. When you make a Challenge Roll you may call “Even” or “Odd” before rolling the d20. The rolled number on the dice determines the outcome.
    • If your call is correct, you gain a burst of luck:
       • Add 1d8 to the result.
    • If your call is wrong, fate turns against you:
       • Subtract 1d6 from the result.