Necromancy cantrip

  • Classes: Necromancer
  • Casting Time: 1 action 
  • Range: 60 feet 
  • Components: V, S 
  • Duration: Instantaneous

With a quick jolt of necromantic energy, the dead momentarily rise to obey you, if only for a few seconds.

Choose the corpse of a creature that has been dead for no more than an hour. When you cast this spell, the corpse stands up, and can move up to 15 feet and make a single melee attack against a target of your choice within its reach, using your spellcasting attack modifier. If the creature raised by this spell does not have a melee attack, it deals 1d6 bludgeoning damage on a hit. Once the creature attacks, it once again crumples into a heap. A corpse targeted by this spell does not become an undead creature.

This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).