Conjuration Cantrip
- Classes: Necromancer, Sorcerer, Wizard
- Casting Time: 1 action
- Range: 60 feet
- Components: V, S
- Duration: 1 round
You create a 5-foot Cube of acidic smoke at a point you can see within range. Each creature in the Cube must succeed on a Constitution saving throw or take 1d8 Acid damage. The area of the Cube is Lightly Obscured with noxious fumes and lasts until the start of your next turn. A creature entirely within the Cube has Disadvantage on attack rolls.
The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).