Divination Cantrip

  • Classes: Bard, Magus, Necromancer, Warlock, Wizard
  • Casting Time: 1 bonus action
  • Range: Self
  • Components: S, M (a melee weapon worth at least 1 sp)
  • Duration: Concentration, up to 1 round

You infuse your weapon with divination magic and point it at one creature you can see. The next time you make a melee attack with this weapon against that target before the start of your next turn, you add 1d4 to your attack roll.

At Higher Levels. This spell’s attack roll bonus increases when you reach 5th (1d6), 11th (1d8), and 17th level (1d10).