1st-level evocation
- Classes: Sorcerer
- Casting Time: 1 action
- Range: 120 feet
- Components: V, S
- Duration: Instantaneous
You send a blast of chaotically shifting energy at one creature within range. Make a ranged spell attack. On a hit, the bolt deals 1d8 damage. The number rolled on the die determines the damage type, additional damage, and additional effects. If you roll more than 1d8 (for instance, on a critical hit or casting at a higher level), you may select which d8 determines the table result.
| d8 | Damage Type | Effect |
|---|---|---|
| 1 | Acid . | The target takes 2d4 acid damage immediately, and 3d4 acid damage at the end of its next turn. |
| 2 | Cold | The target takes 2d8 cold damage and has its speed halved until the end of its next turn. |
| 3 | Fire | The target takes 3d6 fire damage. |
| 4 | Force | The target takes 3d4 force damage and is knocked prone if it is Large or smaller. |
| 5 | Lightning | The target takes 1d12 lightning damage and can’t take reactions until the start of its next turn. |
| 6 | Poison | The target takes 1d12 poison damage and is poisoned until the end of its next turn. |
| 7 | Psychic | The target takes 2d8 psychic damage and is charmed by you until the end of its next turn. |
| 8 | Thunder | The target takes 2d8 thunder damage and is deafened until the end of its next turn. |
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the initial damage roll increases by 1d8 for each slot level above 1st.