1st-level illusion
- Classes: Sorcerer, Wizard
- Casting Time: 1 action
- Range: Self (20-foot cone)
- Components: V, S, M (a small glass prism)
- Duration: 1 round
You throw open your hand and release a disorienting spray of glittering color motes. Each creature in a 20-foot cone perceives your space as heavily obscured and must make a Constitution saving throw. On a failure, it is blinded and its speed is halved. The spell ends at the end of your next turn.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the cone’s size increases by 5 feet for each slot level above 1st.