1st-level necromancy

  • Classes: Bard, Necromancer, Warlock
  • Casting Time: 1 action 
  • Range: 60 feet 
  • Components: V, S, M (a skull) 
  • Duration: Instantaneous

You throw a cackling skull at a point you can see within range, which emits a mortifying shriek audible out to 300 feet. Each creature within a 10-foot cube centered on the skull takes 2d4 thunder damage, without making a saving throw.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d4 for each slot level above 1st.