3rd-level Illusion

  • Classes: Bard, Sorcerer, Warlock, Wizard
  • Casting Time: 1 action
  • Range: 60 feet
  • Components: S, M (a glowing stick of incense)
  • Duration: Concentration, up to 1 minute

You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range. This psychedelic pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0.

An affected creature can repeat this saving throw at the end of each of its turns, ending the effect on a success. The spell also ends for an affected creature if it takes any damage or if someone else uses an action to shake it out of its stupor.