Way of the Rising Dragon

Often found in the service of ancient dragons, disciples of the Rising Dragon learn to use their Ki to mimic the power of dragons. These draconic warriors vary greatly based on the dragons they emulate, but despite differences, they all carry themselves with the regal bearing of a great dragon.

Rising Dragon Techniques

3rd-level Way of the Rising Dragon feature

You learn certain Techniques at the levels noted in the table below. They don’t count against your number of Techniques Known and they cannot be switched upon gaining a level.

Draconic Disciple

3rd-level Way of the Rising Dragon feature

Your martial arts are based on a specific type of dragon. Choose the scale color of your dragon from the options below, which grants you an affinity for a certain Element. Whenever you hit with an unarmed strike, you can deal that Element damage instead of bludgeoning damage.

ColorElementColorElement
BlackAcidGoldFire
BlueLightningGreenPoison
BrassFireRedFire
BronzeLightningSilverCold
CopperAcidWhiteCold

Alternate Rule: Gem Dragons

If your DM agrees that it is appropriate for the setting of your game, Monks of the Way of the Rising Dragon can also choose from the following Gem Dragon scale Color/Element options:

ColorElementColorElement
AmethystForceSapphireThunder
CrystalRadiantSteelAcid
EmeraldPsychicTopazNecrotic

You also learn to speak, read, and write Draconic, the language of the great dragons.
Finally, choose either Intimidation (usually Chromatic Dragons) or Persuasion (usually Metallic Dragons). You gain proficiency in that skill, and whenever you make a Charisma check with the chosen skill, you gain a bonus to your roll equal to your Wisdom modifier.

Elemental Breath

3rd-level Way of the Rising Dragon feature

You can channel your Ki into destructive elemental breath reminiscent of mighty dragons. When you take the Attack action on your turn, you can spend 1 Ki to replace one attack with an exhalation of elemental breath, choosing to breathe in an adjacent 20-foot cone or a 30-foot long, 5-foot wide line.

Creatures within the area of your exhalation must make a Dexterity saving throw. They take damage of your Element equal to two rolls of your Martial Arts die on a failed save, and half as much Element damage on a successful save.

You can spend additional Ki Points (up to your Wisdom modifier) to increase the damage by one roll of your Martial Arts die per Ki Point spent.

Starting at 11th level, you can use Ki Adept to use this feature at its base level without expending any Ki Points.

Ascendant Step

6th-level Way of the Rising Dragon feature

You can use your Ki and mystical Techniques to mimic the wondrous abilities of dragons. Whenever you use step of the wind, you gain a flying speed equal to your walking speed which lasts until the end of your current turn.

Draconic Mantle

10th-level Way of the Rising Dragon feature

Your training has begun to transform you into a true draconic being. You and creatures of your choice within 10 feet of you gain resistance to your Element damage and have advantage on saving throws to resist being charmed or frightened.

In addition, when you use your Elemental Breath, you add your Wisdom modifier (minimum of +1) to the damage roll.

Master of Draconic Might

17th-level Way of the Rising Dragon feature

Your mystical power and combat prowess rivals that of a trueborn adult dragon. You gain the following benefits:

  • You manifest leathery draconic wings which grant you a permanent flying speed equal to your walking speed.
  • When you use your Elemental Breath, you can choose for it to be a 30-foot cone or a 60-foot long, 5-foot wide line.
  • The range of your Draconic Mantle becomes 30 feet.